This is a sake bottle that my cleric of Sun Wukong carries with him.
Wandering Master’s Sake Bottle
Aura faint alteration/conjuration school; CL 3rd
Slot none; Price 2,430gp; Weight 1 lbs.
This Sake bottle made from a gourd with a cork sealing the opening. If the lid is closed and a command word is spoken the bottle fills with water, if the bottle is already filled with water and the command word is spoken the water turns to Sake as per the enhance water spell. The bottle can turn water to Sake three times a day. The secret to making these bottles were taught to Filsandros by his master, who asked to be buried with his.
Requirements Craft Wondrous Items, Create Water, Enhance Water; Cost 1,215 gp.
Brandy of Dwarf Cleaning
Aura: Faint Transmutation; CL 1st;
Slot: None; Price: 50 gold; Weight: 3 lbs;
This good quality brandy has no affect on anyone but a dwarf. A dwarf who drinks the brandy becomes instantly cleaned and groomed and smells faintly of potpourri for the next hour. There is enough brandy for six people (or one thirsty dwarf).
Craft Wondrous Items, Prestidigitation, Cost: 25 gold;
Jess and I love the movie Kung Pow and we tend to quote it at random quite often. As a result we made some Kung Pow inspired Feats, and Equipment. Keep in mind none of this is supposed to be balance and it is really subject to your GM’s approval!
And then he killed the dog [Combat]
Benefit: Once a day you may fart, any canine creature within 5 feet must make a fortitude save DC 10 plus your level or die.
Beware of his song about big butts [Combat]
Benefit: If “Baby got back” is playing you get a +2 to attack and damage. You cannot be the person who started the song, nor can you ask another person to play it.
I think the scantily clad fantasy heroines are generally unrealistic, but there are a lot of them and I won’t say that I don’t like them. So I figured it would be fun to make equipment and feats to compliment them. So I present you with Bikini Armor!
Bikini Armor [Armor]
Bikini armor is designed to give up some of it’s protection for the purpose of being more revealing and attractive. Bikini Armor costs half as much a regular armor and has half the AC bonus rounded up. Additionally a female character with a charisma of 10 or higher gets a +1 bonus to bluff and diplomacy checks while wearing visible bikini armor for every point of AC lost, however they also receive a -1 to intimidate for each point. For ever two points of AC lost reduce the armor check penalty of the armor by one.
Light Bikini Armor Proficiency [Feat]
Prerequisites: Light Armor Proficiency
Benefit: You know how to make hits strike the protected parts of your armor. While wearing light bikini armor your armor is considered to have an armor bonus one point higher than normal. This feat has no benefit while wearing regular armor.
Medium Bikini Armor Proficiency [Feat]
Prerequisites: Medium Armor Proficiency, Light Bikini Armor Proficiency
Benefit: You know how to make hits strike the protected parts of your armor. While wearing medium bikini armor your armor is considered to have an armor bonus two points higher than normal. This feat has no benefit while wearing regular armor.
Heavy Bikini Armor Proficiency [Feat]
Prerequisites: Heavy Armor Proficiency, Medium Bikini Armor Proficiency
Benefit: You know how to make hits strike the protected parts of your armor. While wearing heavy bikini armor your armor is considered to have an armor bonus three points higher than normal. This feat has no benefit while wearing regular armor.
Sexy and Dangerous [Feat]
Prerequisites: Intimidate 1 rank, Light Bikini Armor Proficiency
Benefit: You give off an aura of danger despite your revealing armor. While wearing bikini armor you do not suffer a penalty to intimidate checks, instead the bonus that would normally be gained to bluff and diplomacy checks is added to your intimidate checks as well.