Efficient Arcane Focus [Feat]

We are currently play testing this feat.

Efficient Arcane Focus [General]
Requirements:  
Arcane Focus, Able to cast 3rd level wizard spells.
Benefit:  
You can use your bonded arcane object to cast more than one spell.  You follow the normal rules for casting a spell through your bonded object, however you have a number of spell levels per day equal to the highest level wizard spell you can cast.  Each time you use this feature you lower the spell level pool by the spell’s level (or one for zero level spells), when it reaches zero it can no longer be used in this manner.  You must have enough remaining spell levels to cast the spell.  This ability cannot be used in combination with metamagic.
Normal:
You can only use your arcane object to cast one spell a day.
Example:  
A wizard able to cast 3rd level spells could cast one 2nd and a 1st level spell, but then could not use it to cast a 3rd level spells that day.  Alternatively he could also cast a 3rd level spell, three 1st level spells, two 1st level one 0-level spells, or combinations there off as long as the total spell levels add up to 3.

Mind Over Body [Feats]

Not play tested yet, based off my idea for Force of Will

Mind Over Body [General]
Prerequisites:
Iron Will, Base Will Save 5 or Higher
Benefit:
 As a standard action you can focus your will into a field that protects you against physical harm.  Until your next turn you gain damage reduction equal to your total will save (not counting conditional modifiers).

Improved Mind Over Body [General]
Prerequisites:
Force of Will, Base Will Save 10 or Higher
Benefit:
You can use Mind Over Body as a move action instead of a standard action.

Force of Will [Feats]

These feats have not been play tested yet, but I thought they were an interesting idea.

Force of Will [General]
Prerequisites:
Iron Will, Base Will Save 5 or Higher
Benefit:
 As a standard action you can focus your will into a field that protects you against magical harm.  Until your next turn you gain spell resistance equal to five plus your total will save (not counting conditional modifiers).

Improved Force of Will [General]
Prerequisites: Force of Will, Base Will Save 10 or Higher
Benefit:
You can use Force of Will as a move action instead of a standard action.

Blacktalon Blade

This is a series of spells created for my Pathfinder Tengu Bard, Kensik Blacktalon.  This series of spells was loosely based on the Level 1 Pathfinder Spell Dazzling Blade.

Lesser Blacktalon Blade

School illusion (fear); Level bard 1
CASTING
Casting Time 1 swift action
Components V, S
EFFECT
Range Personal
Target Wielded Sword
Duration 1 minute/level
Saving Throw Will negates (see text); Spell Resistance yes (harmless, object)

This spell causes the caster’s sword to turn black and be wrapped in an aura of cracking darkness.  While the spell is active the wielder gets a +1 bonus to intimidate checks.  Additionally the wielder can choose to the discharge the spell when a target takes damage causing the darkness to spread to the target, who must make a will save or become shaken for 1d4 rounds.

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